Chapter 1: The 11th of Eleasis, The Return to the Hond Ebrath
The group went back to the boat and immediately chatted with Ivar to see if Hawk’s ship had moved or sent any messages. Ivar mentioned that Hawk was still in port and had sent a note to meet her in the Wind Rose Tavern the next morning. Ivar asked what time we expected to sail tomorrow and expressed concern over whether we should be seen leaving the port at the same time as Captain Hawk. The group ate a quick dinner of sandwiches and went to bed.
Chapter 2: The 12th of Eleasis Breakfast with Captain Hawk
In the morning and after a quick cup of coffee Atalaya, Nevil, Inman, Sorrow and Cirilli make their way to the Wind Rose to meet with Captain Hawk. When we arrive at the tavern, Captain Hawk is already there and we join her in the side room.
Hawk greets us by saying “Good to see you bright and early. …” She checks to see who is present and then asks, “Where is Boz?” Atalaya mutters something about Boz having other things to do, to which Hawk asks if he is embarrassed to be in her presence. She then states, “I have taken the liberty to order for the table.” She adds that when it is time to leave, that we can leave separately as she doesn’t want people to associate her with our group.
Hawk has ordered food (eggs, bacon, and biscuits with gravy) and we discuss terms. She has her first officer, Eliza, whisper the coordinates in Atalaya’s ear and proposes that we leave at once to destroy the artifact. Nevil affirms that we will spread rumors of our acquisition of the artifact and that Hawk was headed in the direction of Saltmarsh.
Shen serves food, as we are talking. Hawk states that it is safe to continue the conversation as she doesn’t think that Shen has “loose lips.” Butcher Boy asks if both sides of the group are alright with the plan. Nevil asks Hawk where she found Butcher Boy. Hawk replied that Butcher Boy was very good at what he does. She adds that he is a very trusted crewman which is why he is at this meeting. Butcher Boy says “I appreciate you captain.” Hawk says that we are going to moving. Hawk asks when we should leave. Butcher Boy goes over the pros and cons of night or day leave times. Nevil giggles staring at her cup.
Atalaya asks if the light or the tide makes a difference to recovering the artifact. Hawk states that low tide is beneficial and the best time to leave to reach the location at low tide is about now. Hawk finishes her coffee, pays Shen and she and her crew leave. Nevil asks Shen if the food is safe to eat. Sorrow’s eyes get big at her question. Sorrow says that Hawk is her own agent and that you never know who’s side she is on. “You can trust her until you can’t.” Inman raises an eyebrow and shrugs a little. “We can’t forget, she is a pirate captain. She has her own agenda.” Sorrow replies that “she has a line she won’t cross. But, putting my brother in her hold…” quickly Inman passes a note to Shen for a series of War Wizard heads. The note explains the threat to the realm with regard to the actions of the Red Wizards and the Sea Princes. Shen palms the note and takes the dirty dishes away. We leisurely finish our meal, allowing time to pass before heading back to our ship.
Chapter 3: Recovering The Eye (and fight with the Thayians and Sahuagin)
Arriving back at the Hond Ebrath Atalaya gives Ivar the coordinate that we got from Eliza. Back on the ship Cirili watches for Hawk’s ship to leave from the crow’s nest. When the ship leaves Cirilli watches via Ivar’s telescope. The group waits about an hour after they leave and then follows behind, but exits in an alternate direction past the horizon then course corrects to intercept. It is a fine day with a hot wind blowing. There are also some black clouds rolling in. Ivar says that it will take a couple of hours to reach the coordinates that Hawk provided. Inman ritually casts water breathing before we reach the coordinates. Sorrow expresses his concern over trusting Hawk. Sorrow says that a part of him is glad that his brother (Boz) doesn’t have to be here.
________ says, “So we are going to dig the thing up, sail off and then what? Nevil replies, “Destroy it. We discuss how to travel with the item, deciding on making several canvas bags to place the urn with The Eye into before placing it in the bag of holding. The group makes plans to craft canvas bags to contain The Eye. They review the no touch, no look rules. The group speculates on what they will find at the destination. Hawk has a bounty on her from the Red Wizards. The group catches up with Hawk’s ship (The Shaylin, sp) that has anchored near two small islets. The smaller one has parts of a shipwreck on it. Eliza is seen pulling in the sails as we approach the islets. She calls over that it is “Best to take a dingy. There are rocks here and we don’t want to be floundered.
Ivar drops the Hond Ebrath’s anchor, our boat near to Hawk’s. Taking our packs weapons, sacks, and shovels we get into our dingy and follow Captain Hawk to the larger of the two islands. The bigger island is circular with swampy middle. We follow Hawk as she walks around the island, orienting herself to find the area where her crew had buried the artifact. Finding the spot she points out that we need to dig in. The area is wet and mucky. The digging is difficult as the water/sand rushes back in with each scoop.
When the guys dig, Nevil ritually casts detect magic. The spot glows with magic.
Hawk asks if Nevil has done something. Nevil says yes. The guys continue digging as Atalaya, Cirilli and Nevil keep watch. Hawk and Elizar are also watching?? There is no evidence that anyone else has been here since the last high tide. (The islet would be underwater at high tide.)
Hawk looks nervous as the digging continues.
Eliza is overseeing
Nevil notices a seagull flying past.
Cirilli “Oh! Oh! …” and points towards the smaller island. On that islet there is a little green creature … 5-6 feet tall, humanoid sized/shaped. Skin is green. (a female sahuagin priestess). The Sahuagin is walking around in a circle dropping some type of small item as she walks. She is not paying any attention to us on our islet. She does not look like a warrior, but could be a female sahuagin.
Nevil calls out, “She is summoning something!”
Inman, “Fuck! Yes!”
Nevil casts Bless on our party, + Captain Hawk. She tells Cirilli to move back.
Hawk looks up and assesses the situation.
Eliza (ranger build) wasn’t paying attention. She puts down her shovel and gets out her longbow. She attempts a shot, but it goes wide in her haste.
Hawk (rogue build) Dashes 60 feet towards the smaller islet, ends up in the water between the two islets.
Nevil: Holds action.
Karska, (sahuagin priestess): Chitters and then jumps back into the water and disappears
Inman: No target, tries to decide what the circle thing is that the priestess made. “IT’S A PORTAL!”
Nevil: “Oh good! What could go wrong?”
Cirilli: ???focus on task at hand to searching for something????
We watch as something materializes on the other island in the area where the priestess had been walking in a circle. It looks reddish. It doesn’t look like anyone we know. The clothing is not armor or robes. It steps out and moves towards the other islet. (Saya)
Atalaya: Shots a thunder arrow and regular arrow. The Thunder Arrow hits Saya doing 10 points of damage. The thunder wave with it causes another 13 points of damage, pushes Saya back 5 feet and she falls prone.
With the second arrow Atalaya fumbles the shot, stumbling on the swampy ground and twists her knee (¼ movement speed)
Another figure materializes in the portal circle. It is a male wizard (Red Wizard-Batheos). He walks across the sand.
Butcher Boy: Dashes towards Hawk
Sorrow: Attempts to cast Phantasmal killer at Batheos. He is able to block the casting and takes no damage.
Another Sahuagin (Whelk, a warrior) comes out of the portal and runs towards the other island.
Eliza: Takes shot at Whelk. First of 2 shots hit, for 7 points of damage.
Hawk: Closes on Whelk and attacks with shortsword. Hits for 5 points of damage.
Shrisk (sahuagin warrior) materializes from the sea and moves to the beach of the islet.
Nevil: attacks Shrisk using her morning star and hits for a total of 19 damage
Kariska (sahuagin priestess) pops back up from the water and runs nearish to Batheos. She holds up her hands and lightning shots out of her hands towards Hawk. Hawk is able to dodge the lightning strike.
Inman: Moves towards the edge of the island and then casts Scorching Ray level 3 with 4 rays shooting towards Batheos. Batheos takes total of 23 points of damage.
Batheos: Counter spells Inman and takes no damage from his Scorching Ray.
Cirilli: Moves forward 30 feet. Hunter Mark on Shrisk (H.M. = 3) and shoots at her. She misses.
Arky (another Sahuagin warrior) appears out of the water and moves on land (coming in between the two dinghies. He targets Inman with a thrown spear and misses.
Atalaya: Hunter marks Karisk (H.M.=2) Shoots at and hits Karisk with two magic arrows for a total of 22 points of damage.
Saya: Stands up and casts Ice Storm (20 ft square) on Butcher Boy, Inman and Eliza.
Eliza misses her save & in a hailstorm of ice takes 17 points of damage.
Inman: makes save and takes 9 points damage
Butcher Boy makes save and takes 9 points of damage
Arka: Charges to his javelin, picks it up and attacks Inman with it. Misses with both the javelin and his claws.
Batheos: Casts a Lightning Bolt towards Inman, Butcher Boy and Eliza.
Butcher Boy is hit squarely by the blast and takes 22 points of damage.
Inman: dodges and takes only 11 points of damage.
Eliza: also dodges and takes only 11 points of damage.
Sorrow: Casts Hideous Laughter at Batheos, spell does not take effect.
Whelk: Attacks Hawk with spear X2 and misses both attacks.
Eliza: Takes two shots at Thayian. First hits for 8 points, second critical hit for 14 points.
Hawk: Continues to attack Whelk with her shortsword and finishes him off. Moves to flank Batheos.
Nevil: Swings her morningstar at Shrisk and kills him on the first swing (6 damage). She swings again, this time at Arka causing 7 points of damage.
Karsha: Steps back, holds up her hands and shoots a bolt of lightning at Butcher Boy. Butcher Boy goes down (in the water)
Inman: Casts Scorching Ray at Batheos and causes him 34 points of damage. He also activates Singing Blade
Cirilli: Moves her Hunter’s Mark to Arak and shots him for a total of 10 points of damage.
Sometime before now the portal has dissipated.
Saya: Casts _______________ (area of effect spell) at Inman, Eliza and Sorrow.
Sorrow makes his save and takes 5 points of damage. He reacts with Hideous Rebuke causing 10 damage on Saya.
Inman misses his save but Nevil uses her reaction to take his damage (10 points).
Eliza ????
Atalaya takes two shots as Saya and she goes down.
Arka goes after Inman with his spear and misses X2.
Batheos: We see a thin wispy flare of fire that covers him all around his body (fire shield). He turns his attention to Hawk.
Butcher Boy: No attempt to get up (rolls for death save)
Sorrow: Casts Hideous Laughter on Arka. Arka dies of shame.
Eliza: Shoots at Batheos. Both shots hit for a total of 11 points of damage.
Hawk: Swings at Batheos. She fumbles her swing knocking off a piece of her armor for a 0-2 to her AC
Her second swing hits for2d8 damage total of _________ damage.
Hawk then swings around Batheos to be near Butcher Boy
Nevil: Dashes towards Butcher Boy
Karska: Casts Shock Bolt @ Hawk for 22 points of lightning damage. She stumbles back and looks grey. She is hurt.
Inman: Moves forward into the water and casts Scorching Ray at Batheos for ? points of damage. Batheos looks stunned and incredulous and crumples into the water. His red robes swish around him in the water.
Cirilli: Moves 30 feet and shoots at Karska and misses. Her Hunter’s Mark is moved to Karska.
Sorrow: Moves closer to Karska
Eliza: Shoots with her longbow and hits Karska. Karska dies.
Hawk pulls Butcher Boy up to the beach on the big islet. Nevil gives Butcher Boy 20 points of healing. He is stable and conscious.
Hawk: “Did we win? Get your fucking stone out of the sand.”
Hawk takes a healing potion for 10 points of healing.
We eventually get the container with The Eye in it dug up and place it in the canvas bags we made and stow it in the bag of holding. When the urn containing The Eye is dug up, Nevil sees that it is glowing indicating the presence of magic. We carefully turn it upside down to release the water that has gotten into the urn, but being very careful not to let the Eye fall out.
Session ends here.
Next (planned) Steps for Next Game
First steps next game:
Finish healing those who need healing
Loot the bodies and recover arrows
search the Islands and the water immediately around.
investigate the location of the portal
speculate a relationship to the portal back with the gur.
Get back to our ships and part company with Hawk. Head back to Blue Haven
send runner to gather items on Madrina’s shopping list while meeting ladies of Betty White and getting horses
Retrieve Boz
Do y'all have a record of these?
Working on some stuff and came across this info. Might come in handy when you go to Candlekeep.
The Magical Properties of Gemstones by the archmage Tenser
The Magical Properties of Herbs and Flowers by the archmage Tenser
The Metaphysics of Mathematics by the mage Nystul
ALSO
A volume of erotic poetry, fully illustrated
A naval almanac listing tide times for the area of coast around Saltmarsh (a total of one hundred miles of coastline is covered)
A treatise concerning the demigod Iuz and its minions